CHAPTER 20
COMMON DIALOG BOXES.
Dialog boxes are the specialised windows that enable the user to make selections or enter data. Examples are dialog boxes to open or save files, or to search for a word in a page of text.
You can design a custom dialog box by the use of a template, in conjunction with API functions that instruct Windows to create the dialog box in accordance with the template.
There is, however, a set of system standard dialog boxes provided by Windows, which do not require the creation of templates by the programmer, as they already have default, predefined templates provided by the system. These are called 'Common Dialog Boxes', and you can get detailed information about them by searching the Microsoft website online developer's reference.
Custom dialog boxes are beyond the scope of this text, since readers who become familiar with the programming described in this work can easily investigate such further topics for themselves.
There are eight kinds of common dialog box, for the following purposes, the boxes being created by calling the API Functions named in the list on the left:
ChooseColor: Choose a colour from a list of colours
ChooseFont: Select a font from a list of fonts
GetOpenFileName: Select a file to open
GetSaveFileName: Select a file to save
PageSetupDlg: A printer page setup dialog box
FindText: A dialog box to search for text
ReplaceText: A dialog box to replace text.
Everyone will probably have come across each one of these common or standard dialog boxes at one time or another.
All dialog boxes work in a similar way. User choices are returned via a dialog box data structure. Dialog boxes do not, however, actually implement the selected response. This must be done by the program code, which means the programmer will have to write the response code into the program.
Be aware that dialog boxes called within a response to a Windows message will interfere with the current parameters of the message as they were sent to the callback function.
The parameters, 'message', 'wparam', and 'lparam', must therefore be saved before calling the dialog box, and restored after the user closes it, if the program needs to use DefWindowProc for default processing of a message. Dialog boxes may also interfere with the caret, if you have text on the screen, so you should destroy the caret before calling them, using the DestroyCaret API function, and then restore it again when the dialog box is closed.
Part I: Part I Introduction
Chapter 1: Binary numbers, code, and procedures
Chapter 3: Assembly Language
Chapter 4: Assembly Language Code example
Chapter 5: Macros and HLA
Chapter 6: HLA code example
Chapter 7: The Windows operating system
Chapter 8: Data Structures
Chapter 9: How to Create a Windows Program
Chapter 10: How to Create an Exe File
Chapter 11: Structured Programming and OOP
Part II: Part II Introduction
Chapter 12: Debugging a Windows Program Code
Chapter 13: Painting the Window Client Area
Chapter 14: Creating Window Menus
Chapter 15: How to Create Toolbars
Chapter 16: How to Create Popup Menus
Chapter 17: About the Windows Clipboard
Chapter 18: How to Create Bitmaps
Chapter 19: Icons and the Ico Format
Chapter 20: Common Dialog Boxes
Chapter 21: Working with Files
Chapter 22: Scrollbars and Scrolling
Chapter 23: How to Send Data to the Printer
Chapter 24: Miscellaneous Topics
© Alen, June 2014
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